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Sep. 2nd, 2023 08:39 pmPLAYER INFO
CHARACTER INFO
ARMADA SELECTION
SAMPLE
CHARACTER INFO
Character: Jarlaxle
Canon: Forgotten Realms, Neverwinter-ish
Age: Anywhere between 400 to 700 years old and you'll never get the same answer twice. Elves in the Forgotten Realms series maintain their physical youth for a very, very long time so he still appears to be a young man.
Background Information: Wiki link
Personality:
First Impressions- Jarlaxle is first and foremost an opportunist. A brigand captain, an agent of chaos and a shameless flirt, Jarlaxle self identifies as a problem and he takes a lot of pride in that. He comes across however as far more friendly and personable than any other drow one might meet (with one or two exceptions), and seems to be uncharacteristically talkative and cheerful for a member of a notoriously sullen and deadly race. Even his outfit conveys this, brilliantly colorful and loud both visually and literally considering all the amulets and bangles he has on. He is very much a dandy and makes no secret that he's quite vain, well aware of his own good looks. In truth, everything about him is tailored to be as subversive as possible in regards to typical drow culture, from the colors to even his completely shorn head. While his energetic and seemingly amicable nature is contrary to most drow, it's still a carefully manufactured and maintained appearance done for the sake of gaining and maintaining power.
He takes no issue with and indeed enjoys it when people underestimate him and write him off as nothing more than an eccentric fop, and doesn't appear to be easily offended or upset by much of anything (not that it's completely impossible, but it is very difficult to do and not necessarily recommended). It's fair to say that he actually leans into the perception of being silly or foolish, enjoying the freedom it brings in being seen as no one to be concerned about. He needs no affirmation from anyone at all that he's clever after all, he's well aware of that.
Jarlaxle is extremely flirtatious as well, and should he see a potential opening for it he will not hesitate in trying to get a little more cozy with someone. It's fairly obvious he has no sense of loyalty and views sex as more of a fun pass-time than anything of actual emotional importance. In fact he seems to view the very act of forging relationships and friendships as something of a challenge or a game, one that he is happy to say he wins at quite a bit.
Motivation- Initially he was driven by a need for power, male drow being second class citizens in Menzoberranzan. However, after time spent around the likes of Drizzt, among other things, his goals have now shifted and he mostly just seeks adventure. A world (and riches) outside of the Underdark, where he might be able to fully enjoy everything life has to offer.
Drow in Menzoberranzan are notoriously xenophobic, rarely traveling above ground for anything other than brief raids, and most are conditioned to see the world above as dangerous, filthy or unfit for them. This of course left him short on information of the world above him, and the idea of not knowing things only helped fuel his desire to explore. Jarlaxle is a thrill seeker and something of an adrenaline junkie, feeling the most alive when there's a sense of real danger, and it's fair to say that this too drives him onwards as he travels throughout the lands of Faerûn. After all, within the confines of Menzoberranzan, he's one of the most powerful if not the most powerful drow walking the city, and it's been centuries since he had any reason to be concerned about much of anything. It's new, and therefore quite exciting, to be faced with someone or something that might actually prove dangerous to him. Above all, he does not want to return to the Underdark. Though he used the chaos and political intrigue of Menzoberranzan to his advantage in his youth, he always found the whole mess disquieting, and being able to leave it all behind for better things was probably the greatest prize of all.
Flaws and regrets- Greed and arrogance tend to be Jarlaxle's biggest downfall. His dealings with Crenshinibon, a foul crystal artifact, only highlighted this, taking advantage of the drow's avarice and duplicitous nature in an effort to control him. Any problems the drow finds himself in tends to be ones born of his own pride and need for power, as even though he can no longer be classed as evil, old habits do die hard and a brigand is a brigand. Crenshinibon in particular is a painful point, as his dealings with the crystal nearly lost him everything he'd spent so many centuries working to achieve.
As much as he might try to buck the rules of the society he was born into, it's still proven very difficult to shake the lessons that were seared into him, struggling with the idea of non-transactional relationships and even more importantly, trust. There's always a vague undertone of paranoia in what he does, primarily centered around other people. He does not trust others easily, though he may use that word quite a bit, and will generally gently alter his personality and language in such a way as to gain the confidence of others. There's always that lingering assumption that once he's fulfilled whatever role someone needed of him, that they will try stab him in the back, regardless of whatever their relationship to his was or whatever promises they may have made. Words are just words, after all, extremely easy to say and just about worth their weight in gold: completely negligible. He also still has a bit of that old drow superiority complex, definitely not helped by the fact that he's aware of his own power and skill.
Jarlaxle typically does not regret very much, seeing even his failures as mere blips and hiccups instead of anything genuinely noteworthy, with only a handful of exceptions. There was the matter of Crenshinibon, yes, but even more so, he regrets the loss of his closest friend, Zaknafein, of which he unfortunately played a direct part in. His desire for freedom cost the one person he could have ever called a friend his own, ultimately losing his life as well, where upon even in death Zaknafein was denied escape. It's one of the very few things Jarlaxle will never be able to forgive himself for. In some ways, the loss of Zaknafein was emblematic of his greatest flaws, and is his first and most painful failure.
Special- Jarlaxle is a walking arsenal, everything on him does something. From his hat to his boots, if he's wearing it, it's enchanted. He's a bit of a magical item hoarder to say the least. He even carries a few bags of holding to haul along the rest of his ridiculous dragon's hoard of magical bullshit.
Abilities & Inventory: Jarlaxle's items are stupid and he has too many of them, and all of them are technically speaking on his person thanks to Bags of Holding fuckery, and the fact that he just wears all his jewelry at once. Item list is here and here. If need be I can just remove everything that isn't actually an article of clothing or a a piece of jewelry/weapon. He carries no items that are powerful enough to level a city, and his various teleportation toys will not be able to see him out of this mess.
Outside of his items, Jarlaxle has the use of racial traits. Superior darkvision, dancing lights (an illumination spell), faerie fire (a better illumination spell) and darkness (a blinding spell). He's also a skilled swordsman and marksman, wielding two extending daggers and one hand crossbow with sleeping poison coated bolts.
Canon: Forgotten Realms, Neverwinter-ish
Age: Anywhere between 400 to 700 years old and you'll never get the same answer twice. Elves in the Forgotten Realms series maintain their physical youth for a very, very long time so he still appears to be a young man.
Background Information: Wiki link
Personality:
First Impressions- Jarlaxle is first and foremost an opportunist. A brigand captain, an agent of chaos and a shameless flirt, Jarlaxle self identifies as a problem and he takes a lot of pride in that. He comes across however as far more friendly and personable than any other drow one might meet (with one or two exceptions), and seems to be uncharacteristically talkative and cheerful for a member of a notoriously sullen and deadly race. Even his outfit conveys this, brilliantly colorful and loud both visually and literally considering all the amulets and bangles he has on. He is very much a dandy and makes no secret that he's quite vain, well aware of his own good looks. In truth, everything about him is tailored to be as subversive as possible in regards to typical drow culture, from the colors to even his completely shorn head. While his energetic and seemingly amicable nature is contrary to most drow, it's still a carefully manufactured and maintained appearance done for the sake of gaining and maintaining power.
He takes no issue with and indeed enjoys it when people underestimate him and write him off as nothing more than an eccentric fop, and doesn't appear to be easily offended or upset by much of anything (not that it's completely impossible, but it is very difficult to do and not necessarily recommended). It's fair to say that he actually leans into the perception of being silly or foolish, enjoying the freedom it brings in being seen as no one to be concerned about. He needs no affirmation from anyone at all that he's clever after all, he's well aware of that.
Jarlaxle is extremely flirtatious as well, and should he see a potential opening for it he will not hesitate in trying to get a little more cozy with someone. It's fairly obvious he has no sense of loyalty and views sex as more of a fun pass-time than anything of actual emotional importance. In fact he seems to view the very act of forging relationships and friendships as something of a challenge or a game, one that he is happy to say he wins at quite a bit.
Motivation- Initially he was driven by a need for power, male drow being second class citizens in Menzoberranzan. However, after time spent around the likes of Drizzt, among other things, his goals have now shifted and he mostly just seeks adventure. A world (and riches) outside of the Underdark, where he might be able to fully enjoy everything life has to offer.
Drow in Menzoberranzan are notoriously xenophobic, rarely traveling above ground for anything other than brief raids, and most are conditioned to see the world above as dangerous, filthy or unfit for them. This of course left him short on information of the world above him, and the idea of not knowing things only helped fuel his desire to explore. Jarlaxle is a thrill seeker and something of an adrenaline junkie, feeling the most alive when there's a sense of real danger, and it's fair to say that this too drives him onwards as he travels throughout the lands of Faerûn. After all, within the confines of Menzoberranzan, he's one of the most powerful if not the most powerful drow walking the city, and it's been centuries since he had any reason to be concerned about much of anything. It's new, and therefore quite exciting, to be faced with someone or something that might actually prove dangerous to him. Above all, he does not want to return to the Underdark. Though he used the chaos and political intrigue of Menzoberranzan to his advantage in his youth, he always found the whole mess disquieting, and being able to leave it all behind for better things was probably the greatest prize of all.
Flaws and regrets- Greed and arrogance tend to be Jarlaxle's biggest downfall. His dealings with Crenshinibon, a foul crystal artifact, only highlighted this, taking advantage of the drow's avarice and duplicitous nature in an effort to control him. Any problems the drow finds himself in tends to be ones born of his own pride and need for power, as even though he can no longer be classed as evil, old habits do die hard and a brigand is a brigand. Crenshinibon in particular is a painful point, as his dealings with the crystal nearly lost him everything he'd spent so many centuries working to achieve.
As much as he might try to buck the rules of the society he was born into, it's still proven very difficult to shake the lessons that were seared into him, struggling with the idea of non-transactional relationships and even more importantly, trust. There's always a vague undertone of paranoia in what he does, primarily centered around other people. He does not trust others easily, though he may use that word quite a bit, and will generally gently alter his personality and language in such a way as to gain the confidence of others. There's always that lingering assumption that once he's fulfilled whatever role someone needed of him, that they will try stab him in the back, regardless of whatever their relationship to his was or whatever promises they may have made. Words are just words, after all, extremely easy to say and just about worth their weight in gold: completely negligible. He also still has a bit of that old drow superiority complex, definitely not helped by the fact that he's aware of his own power and skill.
Jarlaxle typically does not regret very much, seeing even his failures as mere blips and hiccups instead of anything genuinely noteworthy, with only a handful of exceptions. There was the matter of Crenshinibon, yes, but even more so, he regrets the loss of his closest friend, Zaknafein, of which he unfortunately played a direct part in. His desire for freedom cost the one person he could have ever called a friend his own, ultimately losing his life as well, where upon even in death Zaknafein was denied escape. It's one of the very few things Jarlaxle will never be able to forgive himself for. In some ways, the loss of Zaknafein was emblematic of his greatest flaws, and is his first and most painful failure.
Special- Jarlaxle is a walking arsenal, everything on him does something. From his hat to his boots, if he's wearing it, it's enchanted. He's a bit of a magical item hoarder to say the least. He even carries a few bags of holding to haul along the rest of his ridiculous dragon's hoard of magical bullshit.
Abilities & Inventory: Jarlaxle's items are stupid and he has too many of them, and all of them are technically speaking on his person thanks to Bags of Holding fuckery, and the fact that he just wears all his jewelry at once. Item list is here and here. If need be I can just remove everything that isn't actually an article of clothing or a a piece of jewelry/weapon. He carries no items that are powerful enough to level a city, and his various teleportation toys will not be able to see him out of this mess.
Outside of his items, Jarlaxle has the use of racial traits. Superior darkvision, dancing lights (an illumination spell), faerie fire (a better illumination spell) and darkness (a blinding spell). He's also a skilled swordsman and marksman, wielding two extending daggers and one hand crossbow with sleeping poison coated bolts.
ARMADA SELECTION
Corsair: Being a mercenary, a brigand captain and what is essentially a high fantasy crime lord, he'd fit in best with the corsairs. His opportunistic nature, loose morals and dislike of rules and order make him a good fit for a band of sellswords and cutthroats. He's nothing if not primarily self serving, even his more altruistic looking choices eventually serving him in the end, and the only true loyalty he has through thick and thin is to himself.
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